01. Info
Status: Completed
Dates: 07/02/2022 - 03/04/2022
Technologies
Blender
// 3D Modeling Software
Unity
// Game Engine
C#
// Programming language
OpenXR
// Hardware Interaction Framework for VR
Team
Aled-picksel
// Unity VR Developer
CreatibOfficiel
// Unity VR Developer
Me
// Unity VR Developer and 3D Modeler
02. Links
03. Presentation
Presentation
The game is a VR Escape Game made in a team of 3 as part of my last semester of DUT in Canada. The story takes place in the basement of the Cégep de Matane, where the player finds himself trapped in a heavy, dark atmosphere. To get out, he has to solve several riddles in order to restore power to the freight elevator, an iconic artifact of the Cégep residence and well known to students.
Timeline
To begin with, we gathered a large quantity of assets to enable us to quickly create the 3D environment of our game. I was then responsible for integrating these assets into Unity so that they would be compatible with the engine and easy to use. There was also a fair amount of 3D modeling work, particularly on the freight elevator, which had to be reproduced as faithfully as possible. I used photogrammetry techniques to “scan” the actual elevator and reproduce it in 3D using a smartphone and a computer. Next, we integrated VR mechanisms such as teleportation, hands and physical interactions between objects. Finally, we added gameplay elements and puzzles to make the game playable. We used a bit of 3D modeling for the custom assets, and a lot of work to make the puzzle object behaviors work.
Level up
- VR game development with Unity and Open XR
- Reinforced my knowledge of Unity 3D
- Project management, versioning and workflow with lots of high-definition assets
Conclusion
We didn't get as far as we would have liked with this project, given the time and hardware constraints. Nevertheless, I'm very satisfied with the result, the teamwork and our determination to solve problems.